Got a tip for Noah?
SEND IT!
(Guaranteed Confidential)
Subscribe

Subscribe via RSS

Archives by Date
February 2007
January 2007
December 2006

See all Archives
Archives by Category
'Canes
Ammo and Munitions
Armor
Axe in Iraq (and Elsewhere)
Bizarro
Blimps
Blog Bidness
Bomb Squad
Cammo Green
Chem-Bio
Cloak and Dagger
Comms
Cops and Robbers
Data Diving
Dissent Tech
Drones
Eat My Dust
Eye on China
FCS Watch
FOS Files
Gadgets and Gear
Ground Vehicles
Guns
Homeland Security
Info War
Iraq Diary
Lasers and Ray Guns
Less-lethal
Logistics
Los Alamos and Labs
Medic!
Mercs
Missiles
Money Money Money
Net-Centric
Nukes
Planes, Copters, Blimps
Politricks
Rapid Fire
Raptor Watch
Red Team
Retro-Futuro
Roll Your Own
Sabra Tech
Ships and Subs
Space
Strategery
Terror Tech
The Deadlies
Those Nutty Norks
Training and Sims
War Update
You can run...

See all Archives
Related Links
News and Intel
Military.com News
Aviation Week
Natl Defense Mag
Strategy Page
Global Security Newswire
Soldiers for the Truth
Security News
Defense Review
Fed Comp Week

Security Sources
GlobalSecurity.Org
Fed Am Sci
CSIS
Ctr for Defense Info
Defense & Natl Interest
Instit for Sci & Intl Secy
Secrecy News
POGO
Cryptome
The Memory Hole
Natl Security Archive

Geeks and Mad Scientists
Slashdot
Wired News
Security Focus
The Register
Gizmodo
Geek Press
Robots.Net
Cosmic Log
Space Daily
New Scientist
TechCentralStation
Engadget
Space.Com
Technology Review
Gyre
Near Near Future
Fed Dev Blog

Bloggers and Buddies
Phil Carter
Global Guerillas
Jeffrey Lewis
Milblogging
OPFOR
Laura Rozen
Larisa Alexandrovna
Juan Cole
Ryan Singel
Josh Marshall
Cursor
Boing Boing
InstaPundit
Winds of Change
Tapped
TalkLeft
Brad DeLong
Mountain Runner
Gene Healy
Clive Thompson
Greg Djerejian
Jeff Quinton
Workbench
Electrolite
Jim Henley
War in Context
Kathryn Cramer
Wash Park Prophet
Blogs of War
Tom Shachtman

Official Dispatches
DARPA
AF Research Lab
Marine War Lab
Soldier Systems Ctr
Naval Research
Army Research Lab
UK Def Sci Lab
NASA News
DoJ Cybercrime

Military Network
Military Benefits
Veteran Employment
GI Bill Express
Personnel Locator
Free ASVAB
The Few
Fred's Place
Army Insider
Navy Insider
Air Force Insider
Marine Corps Insider
Coast Guard Insider



Edited by Noah Shachtman | Contact

"Active Protection" Speeds Up

Armies around the world have been spending a ton of time and money trying to figure out how to keep their fighting vehicles, trucks, and personnel carriers safe. Better armor is one answer. Another is to stop attacks before they ever hit.

trophy-seequence.gifSeveral of these so-called "active protection" systems are making progress, both here and in Israel. Generally speaking, they all work in the same way, Defense News' Barbara Opall-Rome notes:

• A radar detects and identifies an approaching threat.
• Target information is transferred to a kill mechanism.
• The kill mechanism destroys the target at a safe distance from the vehicle.

A few weeks back, Trophy, an Israeli active protection set-up, went through its first tests on an American Stryker vehicle. It's already being used to protect Israeli tanks against rocket-propelled grenades.

[In a] Feb. 28 test... two inert RPGs were fired simultaneously; one would hit the Stryker while the other was intentionally aimed for a near miss… Trophy was able to track the trajectory, discriminate among the two parallel targets, and determine which one would actually hit the Stryker before selectively unleashing its lethal countermeasures. The actual method used to destroy the targets is classified.

The Pentagon's Office of Force Transformation is planning on using Trophy on its Project Sheriff vehicles -- those experimental personnel carriers, armed with pain rays and sonic blasters.

Meanwhile, the Army is pursuing its own active protection plans. Its Tank-Automotive Research, Development and Engineering Center has been test-firing a system which blasts incoming RPGs with foot-long fragmentation rounds. Raytheon has just been handed a $70 million contract to actively protect the Army's next-generation combat vehicles. Last month, the company successfully demonstrated its "Quick Kill" RPG-stopper, eDefense notes.

The precision-launched weapon employs a technique called "soft launch," whereby it launches vertically from the vehicle, pitches over, and is propelled by its rocket motor to the point of intercept with the RPG, at which point it fires its warhead. This method provides a combat vehicle with full hemispheric protection from a single system, rather than placing a number of them around the sides of the vehicle. It also avoids the concussion and stress that a more traditional launch method would put on the vehicle.

In addition, a vehicle equipped with the Quick Kill system would typically carry eight to 16 such rounds that could be launched in a salvo to counter multiple RPG attacks.

There are other, more exotic active protection approaches, too. Army-funded researchers recently filed a patent to stop attacks with parachutes. The Brits think they can stop RPGs with massive electrical charges. And a Navy-backed company, Aoptix Technologies, wants to "apply... high energy light based weapons" to keep RPGs from landing.

UPDATE 03/15/06 11:50 AM: "Lightly armored vehicles such as the Humvee are unlikely ever to get [Quick Kill-style] defenses," says Defense News' Greg Grant. "The blast pressures generated when the incoming warhead detonates would buckle lightly armored vehicles."

For lighter vehicles, an innovative air bag system is in development, Army sources said, called the Tactical Vehicle RPG Air-bag Protection System, or TRAPS. Made from the same material in automotive air bags, they detonate incoming RPGs at a distance from the vehicle and cushion the blast.

The air-bag defense is in its final test stages this week, and could begin production later this year.

Nadeau said it’s tough to develop an active-armor system that can be used around dismounted soldiers or innocent civilians. The hard-kill defensive warheads launched by the vehicle resemble huge shotgun blasts to shred incoming projectiles, and would prove highly lethal to anybody nearby.

“When you put it on a vehicle that is going to be around dismounted soldiers, you have to have the ability to turn quadrants on and off, to avoid the collateral damage,” Nadeau said.

Latest Comments

You people talk about it like it should or should NOT happen. It MUST happen. It may not have the greatest top-attack coverage. But it has excellent 360 lateral coverage. To say that it stinks or that it should not be used, when it can eliminate all incoming threats from the side is ludicrous. Does a kevlar vest have good "top coverage?" It has NONE. yet it's still used and it has saved MANY lives. THAT is the whole point. NOT who pioneered it (unsuccessfully), and not the weak spots. ANY step that can be taken to reduce casualties is a step forward.

YES, it might pepper friendly forces, who are in full kit and protected against stupid "shot." Let's look at it from the point of view of a battlefield, not armchair quarterbacks. A vehicle full of American troops is a nice target. That's when the RPGs hit. Why would you fire an RPG at a stationary vehicle when there's 8 well trained American infantry man bearing down on you??? If the infantry has a chance to dismount, the odds of survival for the enemy go WAY down. That is the point that they disengage and run. Once the vehicle stops, infantry dismounts, they know that air strikes will also be inbound, not to mention any other mech. infantry in the area will converge. They don't do stand-up fights. THAT is the whole problem.

Posted by: Lamont at January 13, 2007 4:02 AM


1.Well, for some reason the article does not mention that Russian were the first to develop active protection systems years ago (Drozd 1 and 2 and Arena). (Or copied it, as this site appearently claims for any Russian equipment). Although, there does not seem to be any further development in the past years.
2. Diferentiating "beer cans" (as one reader commented) and ATGM or RPGs is extremly!!! easy. It is much harder to disinguish between hits and near misses (not to mention the difficulty if the vehicle is moving).
3. The problem in defeating such a system is not of guiding a missile to the tank (some of you mention using vehicles radar-pointless since a properly designed system will shoot down the missile be it passive radar guided or whotsever).
However their is always the possibility of destroying sensors/protective munitions with some other type of weapon (AHEAD?)- but anyway this makes an oponent have to overcome another major barrier in defeating the armored vehicle).There is no 100% proetction.

Posted by: Andrej at April 4, 2006 4:16 AM


As mentioned, Russians have been playing along with it since the 70s. Drozd sytem was effective in Afganistan but tended to pump the support squads full of ball bearings. The Arena system is suppoused to be even more effective, but the friendly fire problems remain.

http://armor.kiev.ua/fofanov/Tanks/EQP/arena.html

Description & Videos for Arena

Posted by: Alex at March 14, 2006 1:56 AM


The chance of our current foe using anything
remotely close to a radar-guided and/or tracking
munition is highly unlikely.such weapons cost a
whole lot of mulla-shmulla,something a cash strappedi nsurgent is unlikely to part with when he can lay
hands on second-hand rpg-7s by the truckload for
way cheaper a price.As to the active protection
device and the undue harm errant frags from its warhead could cause is quite valid.I would think something more along the lines of a millimeter wave radar directed metal storm device,similar in concept to what the navy has been looking into as a point defence alternative to knock out incoming
anti-ship missles,might be employed,although you would still have the possibility of errant slugs
taking out an bystander.It would have the advantage of being capable of more direct fire
on an incoming projectile.As for the "Beer can"
accidental discharge theory,i would think the
weapons original programmers would be a little smarter then that,an rpg round moves at a
substantually higher velocity and possesses a
unique ballistic coefficient than say a can of
budweiser,or rock or whatever cockamamy,naysayer
object one could imagine.

Another alternative would be for the projectiles
warhead to have,not a prefragmented shot array
like a claymore mine,but perhaps a powdered or
sintered metal casing set around a bursting charge
the framentation mass would be sufficient to weaken the incoming projectiles body/stabilization
fins to knock it off couse,or detonate the charge
in the stand-off cone long before it reaches its
intended target,add an element of chaff/flare to
the powdered metal too confound weapons of the
guided/tracking variaty.

just a little food for thought.

Posted by: katsesama at March 14, 2006 1:07 AM


Well, I guess to be more clear I would say that the Army would be very surprised to hear that are never expected to lay in ambush again. Camouflaging vehicles has been a standard tactic since...forever. If the radar emissions give them away that's a downside. And my concern would be indirect fire weapons lobbed in the general direction of the vehicles would be able to home in on the radars. Being able to kill flies is good, but not if you attract a swarm of them doing it.

But chasing away the protecting infantry is probably the worst danger. Then you really will be more vulnerable to enemy infantry with short-range rockets.

Posted by: James at March 13, 2006 6:49 PM


» View All 13 Comments

» Post a Comment